Gdownloadurl v3 api


















More information about supported layers is available in the Layers documentation. In v3, these data formats are displayed using an instance of KmlLayer , which replaces the GGeoXml object from v2.

When rendering a KmlLayer , size and complexity restrictions apply; see the KmlLayer documentation for details. Traffic information is provided for the time that the request is made. These examples show the traffic information for Los Angeles:. Unlike v2, no options exist for the TrafficLayer constructor in v3. Incidents are not available in v3.

If you wish to geocode static, known addresses, see the Geocoding API documentation. The Geocoding API has been significantly upgraded and enhanced, adding new features and changing how data is represented. GClientGeocoder in the v2 API provided two different methods for forward and reverse geocoding as well as additional methods to influence how geocoding was performed.

In contrast, the v3 Geocoder object provides only a geocode method, which takes an object literal containing the input terms in the form of a Geocoding Requests object and a callback method.

Depending on whether the request contains a textual address attribute or a LatLng object, the Geocoding API will return a forward or reverse geocoding response. You can influence how the geocoding is performed by passing additional fields to the geocoding request:.

Geocoding Responses in v3 are very different from the v2 responses. The v3 API replaces the nested structure that v2 uses with a flatter structure that is easier to parse. Additionally, v3 responses are more detailed: each result has a several address components that help give a better idea of the resolution of each result. The following code takes a textual address and shows the first result from geocoding it:.

This method takes a single DirectionsRequest object literal containing the input terms and a callback method to execute upon receipt of the response. Options may be given in this object literal, similar to the GDirectionsOptions object literal in v2. In the Maps JavaScript API v3, the task of submitting direction requests has been separated from the task of rendering requests, which is now handled with the DirectionsRenderer class. You can tie a DirectionsRenderer object to any map or DirectionsResult object through its setMap and setDirections methods.

Because the renderer is an MVCObject , it will detect any changes to its properties and update the map when the associated directions have changed. The following code demonstrates how to request walking directions to a specific location using pedestrian paths from an address.

Note that only v3 is able to provide walking directions in the pedestrian path at Dublin's Zoo. These classes have different interfaces, but they play the same role: connecting the div container with the Street View imagery and letting you specify the location and POV point of view of the Street View panorama. Both provide similar interfaces to retrieve or check availability of Street View data, and allowing search by location or panorama id.

In v3, Street View is enabled by default. The following code illustrates how to emulate the v2 behavior by separating the Street View panoramas into a separate div. Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.

For details, see the Google Developers Site Policies. Routes Directions API. Places Places API. Get Started Contact sales. Guides Reference Samples Support. Use data with your map. Customizing a map. Customizing with Cloud-based maps styling. Customizing with JSON styling. Interact with the map. Draw on the map. WebGL Features.

Display data. Local Context Library Beta. More Guides. Policies and Terms. Other APIs. Overview Every application will have a slightly different migration process; however, there are some steps that are common to all projects: Get a new key. If you are still using a v2 key, be sure to get your new API key before you begin your migration. Update your API Bootstrap. The amount of change required will depend a lot on your application.

Common changes include: Always reference the google. Most objects have also been renamed as part of this process. For example, instead of GMap2 , you will now load google. Remove any references to obsolete methods. Either replace this functionality with third party utility libraries, or remove these references from your code. Optional Add libraries to your code. Many features have been externalized into utility libraries so that each app will only have to load the parts of the API that will be used.

Optional Configure your project to use the v3 externs. The v3 externs can be used to help validate your code with the Closure Compiler , or to trigger autocomplete in your IDE. Learn more about Advanced Compilation and Externs. Test and iterate. At this point you will still have some work to do, but the good news is that you will be well on your way to your new v3 maps application!

Some of the changes in the v3 API include: A streamlined core library. Many of the supplementary functions have been moved into libraries , helping to reduce the load and parsing times for the Core API which lets your map load quickly on any device. Improved performance of several features, such as polygon rendering and marker placement.

A new approach to client-side usage limits to better accommodate shared addresses used by mobile proxies and corporate firewalls. Manage files and folders. Handle changes and revisions. Integrate with the Drive UI. Integrate Drive widgets into your web app. Integrate with shared drives. Handle errors and improve performance. Publish your Drive app. Stay updated. Notice: important security update for Drive document URLs and resource keys. For more information, refer to Access link-shared files using resource keys.

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