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Have a tricky question about a Fusion feature? Share your project, tips and tricks, ask questions, and get advice from the community. Turn on suggestions. Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. Showing results for. Search instead for. Did you mean:. This page has been translated for your convenience with an automatic translation service. This is not an official translation and may contain errors and inaccurate translations.

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Customizable toolbars let you quickly switch toolbars based on the current task. Vertical node tree layouts give you more room to view the spline and keyframe editors when creating animations, and more. Fusion also plays a major role in the development of cinematics for major video games such as Dawn of War III, Halo 5 and more!

Nodes are incredibly easy to use, especially as scenes become more complex. Nodes can be easily connected together to build larger and more complex visual effects. Tools, images, and objects can be combined in any order to create unlimited visual effects.

Simply click on a node to quickly adjust any single part of your project. Whether you need to pull a key, track objects, retouch images, animate titles, or create amazing particle effects, Fusion has a massive toolset that lets you tackle the most demanding jobs.

You get a true 3D workspace along with tools for compositing, keying, painting, animation, virtual reality, stereoscopic 3D and more. Fusion combines effects and motion graphics, along with 3D modeling and rendering into a single toolset.

That means you can import and render 3D models and scenes with the rest of your composite in Fusion. Powerful character generators let you create incredible animated 2D or 3D text and title sequences in any language! Create amazing 3D animated particle effects with real world physics like gravity, wind, and collision so particles can interact with objects in your scene.

Combine live action with 3D models, cameras, lights and more in a true 3D workspace to create amazing , photorealistic effects and motion graphics. Match moves, stabilize cameras and track rotoscope points or paint strokes so objects and effects blend seamlessly and in perfect synchronization.

Key any element using the new Delta keyer, Ultra, Chroma, Luma and Differential keyers to create the best possible composite.

Advanced vector paint and rotoscoping tools let you create masks and mattes for applying effects and image corrections to specific parts of an image. Fusion uses advanced optical flow algorithms to generate motion vectors so you can fix shots, retime, steady and morph images with astounding results! Fusion includes hundreds of built-in tools that can be combined together or, in Fusion Studio, with third party filters to create an unlimited number of effects!

Built on an extensible and customizable framework, Fusion allows game developers, 3D feature film animators and media artists to use its open architecture to extend their own internal systems! Fusion supports both Lua and Python, a popular and intuitive scripting solution used by animators worldwide. You can save time by writing scripts to create custom tools, pass data back and forth between Fusion and other applications, automate repetitive tasks, and even add entirely new features!

Fusion is extremely fast and responsive enough to be used in high pressure, client driven sessions. Fusion is so fast that you can even work in VR while wearing a headset and still get over 90 frames per second of interactivity!

You can even distribute your render jobs across an unlimited number of networked computers for incredible performance, at no additional cost! Simply install it on as many render nodes as you need! VR Motion Graphics and Tiling. Stabilization of VR live action scenes. VR Color correction. Animation Tools. Display and edit multiple animation splines.

Use Bezier or cubic splines for animation curves. Scale, shape and stretch splines. Set looping parameters for ping-pong, relative and number of loops. Use keyframe markers as guides. Step-in and step-out keyframe modes. Set guides, markers and snap-to points. Use time value offsets and scaling for multiple selected keyframes. Global ease in and out controls. Shape box to deform and taper splines. Studio Player.

Playback of any format support in Fusion including EXR. Single layer timeline with ability to play a number of shots. Annotation notes can be typed on each clip, version, and project. Audio, Scratch track and audio per clip. Non-linear timeline display for adjusting element timing.

Trim and position multiple clips simultaneously. Scrub audio and view waveform within timeline. Sift the timeline display to show specific tools or groups of tools. Integrated spline viewer and editor. Spreadsheet view for quick editing of animated parameters. Color coding of tools and splines. Completely multi-threaded rendering, uses every CPU available.

GPU Acceleration of 3D workspace and rendering. GPU Acceleration of computationally intensive tools. Render and interactive performance scalable with remote nodes. Designed to work efficiently with extremely large files. Enhanced file caching for local and networked drives.

Disk and Ram Caching stores processed images for immediate playback. Multiple tools can simultaneously maintain their own cache. Automatic memory tuning. Images already in cache do not re-render. Cache output of any node to either RAM or disk. Render scenes with many millions of polygons and complex shading.

Lightning fast GPU based renderer. GPU accelerated Ambient Occlusion rendering. Geometry creation, with primitives and 3D text. Bending, tapering and warping of geometry or groups of objects. Duplicate, Replicate objects to create armies or crowds. Support for multiple renderers and many scenes in one composition. Multi Channel Support. Use object and material IDs to mask the effect of any tool.

Deep Pixel Compositing. World Position Pass integration of images with occlusion. GPU accelerated for real time interactivity and rendering. Fully OpenGL accelerated for incredible speed. Image Emitter tool turns each pixel of an image into a particle. Modify particle attributes with custom expressions. Produce depth of field blurring on particles based on Z-position. Animate any particle parameter over time.

Apply motion blur to all particle streams. Choose from a variety of predefined particle styles and brushes. Merge separate particle streams together with pMerge tool. Network renderable to slash render times. Network Rendering. Unlimited free Render Nodes. Powerful render manager for maximum efficiency. Network render Flipbook previews Disk and Ram caches. Layer Blending Tools. Choose between additive and subtractive merge modes. Perform Z-depth compositing. Apply calculated motion blur to any tool with animation applied.

Vector based paint system. Paint with hard or soft edge brushes or bit map image brushes. Choose paint styles including Clone, Emboss, Smear, Stamp and more.

Use strokes and shapes to paint non-destructively on images. On-the-fly caching for amazing interactive performance.

Individual strokes can be moved, edited, animated and tracked. Infinitely scalable brushes with extremely fine softness control. Flood fill for magic wand-style operations that work over time. Layout text along spline paths, to a frame, or circle.

Full Unicode support for international and extended character sets. Manually adjust the kerning and position of every character. Mix and match fonts, colors, size and texture in a single tool. Extrude Text in 3D. Custom 3D bevel creation.

Use multiple fill, outline and text borders. Use modifiers like Scramble, Timecode, and Follower. Transform layout, characters, words and shading elements separately. Fills and outlines have individual shading, softness and glow. Map images and sequences onto text with a variety of mapping styles. Store commonly-used styles in library swatches for future use. Planar Tracker.

Planar Stabilization and steadying. Planar Transforms of Roto. Camera Tracker with full 3D output of camera motion and pointcloud. Unlimited tracking points within a single tracker. High sub pixel precision. Adaptive pattern acquisition. Track paths forward and backward.



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